luaina_14349
# general-english
l
@Vapi hi i am trying to listen to the call using websocket and audiocontext on vue js 3 but still a a lot of noise this is my playAudioInRealTime(arrayBuffer) { if (!arrayBuffer || arrayBuffer.byteLength === 0) { console.warn("ArrayBuffer is empty, skipping playback"); return; } const int16Array = new Int16Array(arrayBuffer); const float32Array = new Float32Array(int16Array.length); for (let i = 0; i < int16Array.length; i++) { float32Array[i] = int16Array[i] / 32767.0; // Correct normalization } if (float32Array.length === 0) { console.warn("Float32Array is empty, skipping playback"); return; } const numberOfChannels = 2; const sampleRate = 16000; const frameCount = float32Array.length / numberOfChannels; const audioBuffer = this.audioContext.createBuffer(numberOfChannels, frameCount, sampleRate); const leftChannel = audioBuffer.getChannelData(0); const rightChannel = audioBuffer.getChannelData(1); for (let i = 0; i < frameCount; i++) { leftChannel[i] = float32Array[i * 2]; rightChannel[i] = float32Array[i * 2 + 1]; } const source = this.audioContext.createBufferSource(); source.buffer = audioBuffer; // Directly connect to destination without filters/compression source.connect(this.audioContext.destination); source.start(); console.log("Playing audio in real-time without any processing"); }
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