In Squad setups, call.timeElapsed often doesn’t be...
# general-english
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In Squad setups, call.timeElapsed often doesn’t behave the same as single assistants because the timer context can reset or not persist correctly when control passes between squad members. That usually stops the wrap-up prompts and endCall trigger from firing as expected. How is your Squad configured right now .....are you using multiple assistants with handoffs, or one main router assistant?